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What Makes AmblyoPlay Special

*Active vision therapy refers to therapy that requires the active participation of the user. This means not passively looking at the screen but rather active participation in the activities, building not only binocular vision but a wide range of visual skills, such as eye-hand coordination, reaction time, eye tracking, eye focusing, etc.

*Child-friendly technology (close-up work and VR) Children are more likely to develop ocular issues such as myopia (nearsightedness) or temporary double vision after using VR headsets. These devices may also lead to disorientation and balance issues.

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AmblyoPlay

Leading Competitor

What Makes AmblyoPlay Special

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AmblyoPlay

Competitor

*Active vision therapy refers to therapy that requires the active participation of the user. This means not passively looking at the screen but rather active participation in the activities, building not only binocular vision but a wide range of visual skills, such as eye-hand coordination, reaction time, eye tracking, eye focusing, etc.

*Child-friendly technology (close-up work and VR) Children are more likely to develop ocular issues such as myopia (nearsightedness) or temporary double vision after using VR headsets. These devices may also lead to disorientation and balance issues.

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Why Do We Suggest a Minimum Time of 6 Months for Success?

Based on the data from over 15,000 patients using AmblyoPlay, improvements start within 4 months, while optimal results take anywhere between 6-18 months on average. The duration of required training depends on the patient’s age, the severity of the problem, accompanying diseases, and adherence to the training program.